![]() ![]() Every time I thought I was aiming directly at an enemy I would discover I was a little off and miss my shots which sometimes cost me my life.ĭanger Scavenger’s weapon and item selection isn’t as vast as some of the roguelikes we’ve seen in the past, but it does have some unique items that are fun to use and make you feel powerful. ![]() Aiming with the right thumbstick may bring you to the area you want to be looking, but it takes a little practice to make sure you’re aiming directly at an enemy. ![]() The twin-stick controls don’t feel as tight as you’d want them to though. Choosing which Scavenger you want to play is fully based on whose perks and passives fit your playstyle since gunplay is identical for each. If you played a roguelike in the past, you basically know how to play Danger Scavenger and since the game drops you into the action immediately with no tutorial, knowing the genre might be a requirement.Įach Scavenger has their own unique perks, whether it be passive like being able to do 150% damage from behind with the second playable Scavenger HUN-73R or an item you can use in-game such as Kieko’s ability to call in a drone. There are currently up to four playable Scavengers (with more to come), but you begin with one and unlock more as you go through the game. Danger Scavenger doesn’t have much of a story, they simply show you a quick news broadcast explaining that AI robots have started to take over the world and it’s up to a group called the “Scavengers” to take them out. Your goal is to fight to the highest floor taking out every enemy along the way while choosing which path you want to take toward some challenging boss fights. Unfortunately, like many others, Danger Scavenger doesn’t help elevate the genre, but it’s still an enjoyable roguelike if you’re not looking for anything new.ĭanger Scavenger is a twin-stick shooter/roguelike from Star Drifters that takes place on various rooftops in a cyberpunk-esque world. This makes it difficult for the original roguelikes to emerge and take over the conversation like Dead Cells or The Binding of Isaac did when they released. It feels like every couple of months there is a new roguelike released, and frankly the entire genre is starting to feel saturated. Reviews // 7th Jul 2020 - 3 years ago // By Richard Shivdarsan Danger Scavenger Review ![]()
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